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3D Computer Animation Fundamentals

Week 4: Flour Sack/ Overlapping Action

This week we got to animate a flour sack. Nick taught us

Inverse and forward kinematics

Parenting vs constraints

Nick showed us how to altered the flour sack from IK to FK so it was easier to move the feet

I keyed in the movement of the body on the Z Axis so it moved forward. After that I keyed in the feet shifting forward.

Then I keyed in the feet lifting up

Ball with tail rig in Maya

We continued on from last week and animated the ball with tail. Now that the blocking was done, went into spline and had to make all our adjustments. The first like it went into spline it begin float so I had to add more key frames.

This the final result

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